The player can collect coins, stun enemies by jumping on them and double jump in the air. Win the level by collecting the special item, but take time to explore as each level contains 5 well hidden bonus coins.

WASD/arrows and space for jump or XBox 360 controller (but use enter to select menu buttons), escape to pause.

MUSIC CREDITS

"Beatdown City" - Darren Curtis

"Electric City" - Vodovoz

"Synth Beat" - Rick Dickert


This Game was made during a Game Development class by Brian Winn

(artwork and level design original)

More information

Published48 days ago
StatusIn development
PlatformsHTML5
Authorantaires
GenrePlatformer
Tags16-bit, 2D, Side Scroller